//==============================================================================
// Spearman_anim.txt
//==============================================================================

//==============================================================================
define Spear
{
   TechLogic None/Copper Weapons/Bronze Weapons/Iron Weapons
   set hotspot
   {
      version
      {
         Visual Attachments A Axe Hatchet
      }
   }
   set hotspot
   {
      version
      {
         Visual Attachments A Axe Wood
      }
   }
   set hotspot
   {
      version
      {
         Visual Attachments A Axe DoubleBit
      }
   }
   set hotspot
   {
      version
      {
         Visual Attachments A Axe DoubleBit
      }
   }
}

//==============================================================================
define digdust
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Villager Digging Dust
      }
   }  
}

//==============================================================================
define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================
define axe
{
   TechLogic None/Copper Weapons/Bronze Weapons/Iron Weapons
   set hotspot
   {
      version
      {
         Visual Attachments A Axe Hatchet
      }
   }
   set hotspot
   {
      version
      {
         Visual Attachments A Axe Wood
      }
   }
   set hotspot
   {
      version
      {
         Visual Attachments A Axe DoubleBit
      }
   }
   set hotspot
   {
      version
      {
         Visual Attachments A Axe DoubleBit
      }
   }
}
//==============================================================================

define Head
{
   SetSelector
   {
   TechLogic none/Elite Sappers
      set hotspot
      {
         version
         {
          Visual Infantry G Hypaspist Head Standard
                   ReplaceTexture Infantry G Hypaspist Head Standard/infantry n hirdman head copper
         }
      }
      set hotspot
      {
         version
         {
          Visual Infantry G Hypaspist Head Standard
                   ReplaceTexture Infantry G Hypaspist Head Standard/infantry n hirdman head iron
         }
      }
   }
}

//==============================================================================
anim Bored
{
  SetSelector
  {
   TechLogic none/Elite Sappers
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_BoredA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Infantry G Hoplite Standard/Siege N Sapper standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_BoredA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Infantry G Hoplite Standard/Siege N Sapper Elite
         }
      }
   }
}

//==============================================================================

anim Idle
{
   SetSelector
   {
   TechLogic none/Elite Sappers
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_IdleA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Infantry G Hoplite Standard/Siege N Sapper standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_IdleA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Infantry G Hoplite Standard/Siege N Sapper Elite
         }
      }
   }
}


//==============================================================================

anim walk
{
   SetSelector
   {
   TechLogic none/Elite Sappers
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.60 true   
                  tag FootstepRight 0.20 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Infantry G Hoplite Standard/Siege N Sapper standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.60 true   
                  tag FootstepRight 0.20 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Infantry G Hoplite Standard/Siege N Sapper Elite
         }
      }
   }
}

//==============================================================================
anim GatherChop
{
   SetSelector
   {
                        TechLogic none/Elite Sappers
			set hotspot
			{
				version
				{
						Visual Siege A Sapper_chopDown
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
                  tag SpecificSoundSet 0.67 false GatherChop checkVisible 
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Axe hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Siege E Sapper standard/Siege N Sapper standard
                }
            }
            set hotspot
            {
                version
                {
				Visual Siege A Sapper_chopDown
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
                  tag SpecificSoundSet 0.67 false GatherChop checkVisible 
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Axe hotspot
				connect backchest carrystuff hotspot
				connect backchest shovel hotspot
				ReplaceTexture Siege E Sapper standard/Siege N Sapper Elite

				}
			}
		}
}

//==============================================================================
anim Attack
{
   SetSelector
   {
	        TargetLogic none/building
                Setselector
		{
                        TechLogic none/Elite Sappers
			set hotspot
			{
				version
				{
						Visual Siege A Sapper_chopDown
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.70 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.70 false TreeHit checkVisible 
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Axe hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
                                ReplaceTexture Siege E Sapper standard/Siege N Sapper standard
                }
            }
            set hotspot
            {
                version
                {
				Visual Siege A Sapper_chopDown
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.70 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.70 false TreeHit checkVisible 
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Axe hotspot
				connect backchest carrystuff hotspot
				connect backchest shovel hotspot
				ReplaceTexture Siege E Sapper standard/Siege N Sapper Elite

				}
			}
		}
		Setselector
		{
            TechLogic none/Elite Sappers
			set hotspot
			{
				version
				{
				Visual Siege A Sapper_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.21 true   
                  tag GenericSound 0.58 true   
                  tag SpecificSoundSet 0.21 false GatherFarm checkVisible 
//-- end auto generated section
				Connect TopOfHead Head hotspot
				//connect RightHand Axe hotspot
				connect backchest carrystuff hotspot
				connect ATTACHPOINT digdust hotspot
                                ReplaceTexture Siege E Sapper standard/Siege N Sapper standard
                }
            }
            set hotspot
            {
                version
                {
					Visual Siege A Sapper_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.21 true   
                  tag GenericSound 0.58 true   
                  tag SpecificSoundSet 0.21 false GatherFarm checkVisible 
//-- end auto generated section
				Connect TopOfHead Head hotspot
				//connect RightHand Axe hotspot
				connect backchest carrystuff hotspot
				connect ATTACHPOINT digdust hotspot
				ReplaceTexture Siege E Sapper standard/Siege N Sapper Elite
                }
            }
        }
    }
}

//==============================================================================

anim Death
{
   SetSelector
   {
   TechLogic none/Elite Sappers
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_DeathA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Infantry G Hoplite Standard/Siege N Sapper standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_DeathA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Infantry G Hoplite Standard/Siege N Sapper Elite
         }
      }
   }
}


//==============================================================================

anim Flail
{
   SetSelector
   {
   TechLogic none/Elite Sappers
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_FlailA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Infantry G Hoplite Standard/Siege N Sapper standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_FlailA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Infantry G Hoplite Standard/Siege N Sapper Elite
         }
      }
   }
}

//==============================================================================
anim Heal
{      
   SetSelector
   {
   TechLogic none/Elite Sappers
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseArcherShield Hotspot
				Connect TopOfHead Head hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Siege N Sapper standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseArcherShield Hotspot
				Connect TopOfHead Head hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Siege N Sapper Elite
         }
      }
   }      
}

//==============================================================================
anim Build
{      
   SetSelector
   {
   TechLogic none/Elite Sappers
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseArcherShield Hotspot
				Connect TopOfHead Head hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Siege N Sapper standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseArcherShield Hotspot
				Connect TopOfHead Head hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Siege N Sapper Elite
         }
      }
   }      
}

//==============================================================================
anim Repair
{      
   SetSelector
   {
   TechLogic none/Elite Sappers
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseArcherShield Hotspot
				Connect TopOfHead Head hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Siege N Sapper standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseArcherShield Hotspot
				Connect TopOfHead Head hotspot
				connect backchest shovel hotspot
				connect backchest carrystuff hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Siege N Sapper Elite
         }
      }
   }      
}